WAIR 2.0 Simple 2D Warp Movie
The goal of this example is to shed light on the problems researchers in the field
of medical imaging, and in particular, brain mapping, face by trying to construct
accurate anatomical and/or functional atlases of various human organs, and then using
these atlases to study real data which may not a priori fit perfectly within
the frame of the atlas.
Suppose we want to register the image on the left to the atlas (middle), representing
an average of a family of normal
control subjects. Both images, data (left) and atlas (middle),
represent transverse (axial) slices through the 3D volumetric
data sets. Having the data (left) aligned into atlas space (middle)
will allow us to
use the comprehensive brain mapping associated with the atlas. Constructing such
mapping is a very intensive process requiring many human expert hours in identifying
structural regions, functional connectivity and structure-function associations.
The above movie illustrates the main three factors in any image registration
technique: rotation, shift and local (non-linear) deformation.
Warping, or image registration, is the process of aligning one curve, surface,
volume, or higher dimensional manifold, to another object of the corresponding type.
The goal of warping is to be able to construct a meaningful atlas representing the
object of interest. The most important characteristic of image registration is the
trade-off between goodness of fit and the amount of object-specific
information retained in the residual resliced
object following warping onto the atlas. On one hand we wish to align the data onto the atlas
as well as we possibly can. A perfect registration, however, will obliterate the entire
data information content of the object by making it virtually identical to the atlas.
The registration vector field retains the collection of object-specific characteristics.
© 1997 Ivo D. Dinov,
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